Chapter 3: Tasks
Doing tasks is one of the main aspects of the game. It is designed as the standard way of gaining XP and Blood (money). Tasks use up energy which is slowly replenished over time. The more skill points you put into energy, the more tasks you will be able to accomplish. This is the main strategy of an E-vamp. Tasks are broken down into areas. As you gain in level, you will unlock more areas (At the time of this writing, Cairo, Egypt is locked, and cannot be accessed, no matter what your level is. It is currently in development and will be unlocked once the developers of the game are ready)
Mastery:
As you do a task, a mastery bar will fill up by a set amount. Each task has it’s own amount. Some tasks will yield 20-30% mastery, so you would only have to do them a few times to get 100%. Others can be as low as 2%, and would need to be done 50 times to get to 100%. When you achieve 100% mastery in a task, you get a skill point. You need to achieve mastery in all tasks of an area before you are eligible to advance any to the next level of mastery. There are a total of 3 levels mastery for each task. You do not need to mastery all the tasks to unlock the next area. That is done by your level.
Items:
In addition to experience and blood, tasks can often yield items. Most of the items yielded by tasks are randomly dropped, so you will not get the item every time you do the tasks. The boss tasks have a set 3% drop rate, other tasks have not displayed the rates at which they drop, but experience has indicated that it is considerably higher. In addition to providing items, most tasks require one or more items to complete. Most items can be bought in the Bazaar, others can only be achieved by doing missions.
Consumable Items:
A few items (Injection: Blood Fury, Ammunition: Silver Arrows, Ammunition: Silver Nitrate Bullets, Injection: Epinephrine, and Injection: Hybridized Werewolf Blood) are used up when the appropriate mission is done. These items can only be acquired by doing other tasks. Once you are out of these items, you can only do them again if you go back and do the task that drops them a few times to replenish your stock. I have detailed many of these above in the FAQ. However, for a complete list of items, tasks, what they drop and what they require, please see my spreadsheet on google documents at : http://spreadsheets.google.com/ccc?key=0Amd42AzutJy_dE5RVzR0OXNHNS16X2NITDZ6bXRsdWc&hl=en )
Boss Tasks:
Each area has a boss to fight. These fights require a certain number of clan members as well as energy. After the first boss, William, each boss will require an item that has been dropped by the boss before. As these items only have a 3% drop rate, you may have to fight the boss many times in order to get the item. This is not a bug, they are designed to be difficult to get. These items are some of the most powerful in the game, and many have considerable upkeep costs (see equipment below.) As you fight the same boss, and achieve greater mastery in the task, the amount of energy required to fight the boss will increase, along with experience and blood.
Strategy:
For an e-vamp, tasks are the bread and butter of the game. There is a constant temptation to do tasks that yield the highest Experience to Energy ratio. (for this information see the spreadsheet at the link provided above) Doing this will allow you to level faster, however you will miss out on the substantial amount of skill points given for achieving mastery at all the tasks in the game. At 3 skill points per task (one for each level of Mastery) there are a total of 105 skill points that can be achieved in this fashion. In my opinion this is to substantial to ignore. It is even worthwhile to do the “Obliterate the Vampire Lord Coven” task, which is the only task in the game that yield less experience than it costs energy to do (23 xp for 26 energy) However this task is one of the easiest to master as it yields around 37% mastery each time you do it (thank you devs!)
My advice for the e-vamp then is as follows.
Proceed in a methodical fashion, doing each task to completion in order. Buy only the items required to fulfill the requirements for the next task. As you level and get skill points for mastery, invest them all in Energy. This will allow you to continue leveling up fore quite some time. You can easily get to level 10 in about an hour or so. Buy coffins (and coffins only!) with all the blood you can spare. You will need this income to cover the upkeep from the boss’ weapon drops. Be careful with your money vs. upkeep. If you start investing in coffins early, you should be ok. Once you have achieved mastery in all tasks, fight Marquis as much as you can. He yields the most experience for your energy, and has a chance of dropping the best weapon in the game (wings of darkness 35att/ 20 def). Continue doing this until you reach 500 clan. At this time you should have a substantial income. Equip your Vamp with gear listed in the equipment section and start putting your skill points into att/def and a few into stamina. Go out and kick some vampire ass for a while!
Energy packs:
Energy packs allow you to refill your energy to it’s original amount or beyond, based on the number of people that send you energy. This is another reason why having a large clan is very important. The more people in your clan, the more benefit you will get from an energy pack when you use it. Note: YOU WILL LOOSE ENERGY WHEN YOU LEVEL. This is not a bug, however, it does require some planning.
Here is my strategy for using Energy Packs:
Note: I've been e-vamping for a while, so my energy is at 350. This is enough to get me halfway up to level fighting Marquis from a new level. Then I use my e-pack. This will get me to the next level and an energy re-set (yes I lose almost 2-300 energy at this time). Fight Marquis until halfway to the new level. THEN WAIT. I need to wait for my e-pack to recharge, this will also get me quite a few energy naturally. I wait until I level with my natural energy, get the reset and repeat.
This will minimize the loss of energy, and maximize your level. I will go up 2 levels 2 or 3 times a day using this strategy.
Monday, August 10, 2009
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10 comments:
This infor is helpful thanks I'm new to all these web games but pick up fast now that I no how to use the energy I'll get there faster.
A quick question:
What are the benefits of gaining mastery in a task aside from the obvious extra skillpoint? (i think i noticed that the average blood won in the task is higher, the closer you get to mastery with full mastery offering better chances at the top amount of blood offered but am not sure)
The extra skill point is pretty much it. By itself, not much, but considering that every task in the game + the bosses can yeild 3 skill points for the 3 levels of mastery, you can get 132 skill points. (44 tasks X 3 levels of mastery). That's 26.4 levels worth of skill points.
That's a pretty good reward, in my opinion.
Question on Boss Tasks....I have been trying to battle William with at least 500 energy and still cannot beat him...Should I try to defeat the boss's before finishing the other tasks??? I tried this on another nic of mine and seem to blow right threw the boss. Getting tired of using up my energy with no results...
opps sorry....Viktor not william...my bad...any help will be appreciated...
HEY VAMPIRES!!! in tasks, fighting the boss..says there requires 32 clans..is it the clan or the number of vampires who should help you?? coz i keep doing boss' fight many times but aint getting any discoveries.... any ideas???
HEY VAMPIRES!!! in tasks, fighting the boss..says there requires 32 clans..is it the clan or the number of vampires who should help you?? coz i keep doing boss' fight many times but aint getting any discoveries.... any ideas???
Hi, just want to ask if you had a negative blood flow. what does it mean? and how does it affect you?
I'm trying to get a handle on this, but I don't seem to be able to get beyond level 3 in tasks. Does it have something to do with my clan size? I'd like to see a list that shows how many clan members you need to get to each new task level if that's the case. I've made it to Level 25, but stay at 3 in tasks. Where am I missing something?
ENERGY ... why is it when you "level up" the energy you have at that time gets wiped out instead of added to what your reserve is set for (as in VW)?
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